Magic Equipment

Ansis | Galtier | Kairon | Li'aenard | Shadlyn


Reproachful Greataxe Reproaches the target?


Lifegiver Plate Armor +1 Has necrotic resistance, and has a daily power to restore HP based on remaining surges.

Lifestealer Longsword +1 On reducing an enemy to 0 HP, gives 5 temp HP. 


Rod of First Blood +2 Gives an additional 1d8 damage if the target of an attack has not yet taken damage.

Cloak of Distortion +1 +1 to will, reflex, and Will. ranged attacks from more than 5 squares away suffer a -5 penalty to their attack roll.


Harmonic Songblade Spellblade +1, critical +1d6. Daily Power: Minor Action. One ally w/in 5 squares of you gains a +2 power bonus to attack rolls and all defenses until the start of your next turn.

Bracers of Respite Daily Power: When an ally adjacent to you regains hit points, you or another ally adjacent to you gains 1d8 hp.

Armor of Adaptable Resistance This armor adapts to the attacks made against you, refocusing its protective power to keep you alive. Armor: Chain + 1 Enhancement: AC Property: You gain resist 5 to one of the following damage types: acid, cold, fire, force, lightning, necrotic, poison, or thunder. The damage type is chosen when the armor is created. Force damage was chosen. Power (Daily + Augmentable): Immediate Reaction. Trigger: You take damage from an attack of a type that this armor does not provide resistance to. Effect: Choose one of the damage types dealt by the attack. The armor’s resistance changes to match that damage type until the end of the encounter.


Sylvan Leather Armor + 1 Leather armor + 1, grants + 1 bonus to stealth and athletics checks.

Hand Crossbow of Targeting + 1 d6+1, +d6 on crit. On Crit: target grants combat advantage until end of next turn. Daily, free action: Effect – Until the end of your turn, you and your allies can roll twice on attack rolls against that enemy and use either result.

Magic Equipment

Humble Servants of Pelor humina